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12 Commits

Author SHA1 Message Date
Asif Bacchus 818c82ad6c add sample pages 2020-04-10 12:50:23 -06:00
Asif Bacchus c145426d69 proofread 2020-04-10 12:50:16 -06:00
Asif Bacchus 5f7d025b1e update readme 2020-04-10 12:05:04 -06:00
Asif Bacchus b2799d3b66 update minified js, checksums and SRI 2020-04-10 11:35:21 -06:00
Asif Bacchus cc83a10145 move javascript back to end of body 2020-04-10 11:31:58 -06:00
Asif Bacchus 330790a6db remove colour settings, use CSS vars only 2020-04-10 11:31:31 -06:00
Asif Bacchus fc13dc00bf update palette 2020-04-10 11:30:44 -06:00
Asif Bacchus 95d99ff803 change speed calculations
Allow for independent horizontal and vertical speeds.
Allow for negative speeds to reverse directions.
Directional speed resets general speed to 1.
2020-04-10 11:26:31 -06:00
Asif Bacchus 4ba30a0a35 fix mistake in if/else if/else checkParams 2020-04-10 10:09:54 -06:00
Asif Bacchus 78193fa588 alphabetize CSS 2020-04-10 09:34:59 -06:00
Asif Bacchus 777b690443 add link for demonstration 2020-04-10 09:29:31 -06:00
Asif Bacchus 23873f5759 move javascript link to head and defer 2020-04-10 09:23:53 -06:00
13 changed files with 456 additions and 33 deletions

196
README.md
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@ -1,3 +1,195 @@
# js-particles
# ab-particles: vanilla javascript particle animation
Vanilla javascript particles animation
Very simple, lightweight animated particles display that **does not** require any external files whatsoever. No libraries, configuration JSON or anything. This is a stripped-down version of the famous ['js-particles' by Vincent Garreau](https://vincentgarreau.com/particles.js) and the code was inspired by an amazing tutorial by [Franks Laboratory](https://youtu.be/d620nV6bp0A).
## Features
- One single file to link, no external libraries or function calls.
- Minified version is only 5KB!
- Vanilla javascript -- no jQuery, node.js or anything else.
- You do *NOT* have to link/learn/write any external configuration files, libraries or functions. Everything you need to know is in this readme.
- Colours are all set by CSS variables so theme integration is easy, no custom functions to write or libraries to figure out.
- All features are enabled/configured based on parameters passed directly to the javascript function.
- Mouse effects (only 2... for now):
- Particle repulsion
- Connection-line highlighting with configurable colour
## Usage (simple)
1. Download the release file.
2. Edit your HTML to include a canvas with *ID* 'particles'. You can put the canvas anywhere you'd like, but I'd strongly recommend putting it at the end of the *body*.
```html
...
<canvas id='particles'></canvas>
</body>
```
3. Every particles implementation I've seen relies on it being full-window. This one is no different, all the calculations are done under that assumption. Therefore, we should remove the canvas from the document flow and make it full width and height. Your CSS should look something like this:
```css
#particles {
position: fixed;
top: 0;
left: 0;
height: 100%;
width: 100%;
z-index: -999;
}
```
4. Link your preferred file to your HTML. I find the best results are combining *defer* and loading the script at the end of the body. I'm using the minified version here:
```html
<body>
...
<canvas id="particles"></canvas>
<script
src="js/ab-particles.min.js"
crossorigin="anonymous"
integrity="sha384-eUruDNgO8YkfdY2sU3oCkjzhJbnXXT9kac3I8DwYkh2mjE0jCIKvTgN6yvvo9SqO"
defer>
</script>
</head>
```
5. Because the script reads CSS variables, we need to wait until CSS is fully parsed. Add an *onload* event to the *body* tag of your HTML:
```html
<body onload="particles()">
```
## CSS customizations (colours)
The default colours are boring! If you want to match the particles to your site's colour scheme, you just have to add some variables to your CSS. It's considered best practice to add variables to the *root* element, but you can add these variables directly to your canvas if you'd prefer.
These are the 3 variables read by the script and what they do:
variable|purpose|default
---|---|:---:|
--col-particle|Colour of the particle itself (little circle).|black (#000000)
--col-particle-stroke|Colour of the connecting lines.|black (#000000)
--col-particle-stroke-hover|Colour of connecting lines on mouse hover. You do not need to define this at all if you set the *hover* parameter to *false*|red (#ff0000)
You can set these variables as follows (I'm setting them on the root element). In this example, I'm setting a few shades of blue:
```css
:root {
--col-particle: #536878;
--col-particle-stroke: #035096;
--col-particle-stroke-hover: #0892d0;
}
```
## Setting feature parameters
Everything that can be customized about the script is done via parameters passed directly to the *particles()* function. This avoids any need for configuration files and makes it easy to remember how to make changes. If you screw up a parameter's setting, the script will just use it's internal defaults and will display a helpful message on the console which you can view by turning on your 'developer tools'.
All parameters have default settings so *none* of them are required. Also, since this is javascript, the parameters are *cAsE seNsiTiVe*. The order does *not* matter. These are all the available parameters, what they do and their default settings.
parameter|purpose|allowed values|default
---|---|:---:|---
opacity|Overall opacity of the canvas element itself including all contents.|0 - 100|100
numParticles|Number of particles displayed in the window.<br/>Calculated as a percentage-multiple of the window width. For example, if the window is 500px wide and numParticles=10, 50 particles will be drawn.<br/>**Do not set this number too high or you can crash the browser!**|finite number|10
sizeMultiplier|Random multiplier between 0 and this number that is applied to vary the size of the particles so they aren't all uniform.|finite number|5
width|Stroke width (px) of connector lines.|integer|1
connections|Whether or not to connect the particles to each other when they get close enough.|boolean|true
connectionDensity|How densely particles connect to each other.<br/>**Careful not to set this number too high or you can crash the browser!**|finite number > 1|15
speed|How quickly the particles bounce around the window|1 < integer < 1000|50
hSpeed|How quickly the particles move horizontally. Positive values move to the right, negative to the left. This overrides the value of 'speed'.|-1000 < integer < 1000|1
vSpeed|How quickly the particles move vertically. Positive values move down, negative move up. This overrides the value of 'speed'.|-1000 < integer < 1000|1
avoidMouse|Should particles be repelled away from the mouse?|boolean|true
hover|Should connection lines change colours when the mouse is near them?|boolean|true
## Examples
### default settings (explicit)
Random balanced horizontal and vertical motion bouncing off the edges of the window. Particles are repelled by the mouse and connections are highlighted on hover. [Sample](defaults.html)
```html
<body onload='particles(opacity=100, numParticles=10, sizeMultiplier=5, width=1, connections=true, connectionDensity=15, speed=50, avoidMouse=true, hover=true)'>
```
### starry night
Freeze the display, remove connections, disable mouse interaction. Creates a random assortment of particles that will change on each reload. [Sample](starrynight.html)
```html
<body onload='particles(speed=0, connections=false, avoidMouse=false, hover=false)'>
```
### snow
No horizontal movement, connections or mouse interaction. Particles fall straight down. [Sample](snow.html)
```html
<body onload='particles(hSpeed=0, vSpeed=100, connections=false, avoidMouse=false, hover=false)'>
```
### bubbles
Opposite of snow, looks a little like bubbles. [Sample](bubbles.html)
```html
<body onload='particles(hSpeed=0, vSpeed=-100, connections=false, avoidMouse=false, hover=false)'>
```
### warp speed to the right
Moving right would make the particles go left, therefore negative movement. We don't want connections or mouse interaction here either. [Sample](warpright.html)
```html
<body onload='particles(vSpeed=0, hSpeed=-100, connections=false, avoidMouse=false, hover=false)'>
```
### warp speed to the left
Moving left would make the particles go right, therefore positive movement. We don't want connections or mouse interaction here either. [Sample](warpleft.html)
```html
<body onload='particles(vSpeed=0, hSpeed=100, connections=false, avoidMouse=false, hover=false)'>
```
### my usual settings (nice background effect)
I use this for screens where I can't figure out a meaningful background, so why not generate something nice to look at? [Sample](index.html)
```html
<body onload='particles(speed=15, avoidMouse=false)'>
```
## Advanced loading
### Sub-resource Integrity (SRI)
I've included the proper checksums to use when loading either version of the script and using Sub-Resource Integrity (i.e. 'integrity' checksums). Lookup the version of the script you're linking and paste the checksum into the *integrity* attribute of the link tag. I included an example earlier in this document.
> Do not simply copy the checksum in this document! Always get the correct checksum from the *js/integrity.sha384* file included in this repo!
### addEventListener
If you want to load the script using a javascript file instead of an inline *onload* attribute in your HTML, you can do it like this:
```javascript
window.addEventListener('load', function(){
particles(speed=15, avoidMouse=false)
}, false);
```
Again, I recommend using *load* instead of something like *DOMContentLoaded* since this script reads colour variables from CSS.
## Notes
- I use *position: fixed* in my CSS but you can just as easily use *position: absolute*. It makes no difference. The key is setting the canvas object to cover the entire window starting at the top left (0,0) and covering 100% height and width.
- The *z-index* is set to a very low number so that the canvas falls behind everything else. Otherwise, you'll get particles floating over your text and interfering with pointer-events like links!
- Certain parameters can overload the browser by drawing too many particles and/or calculating too many connections. Don't pick crazy numbers and you'll be fine.
- *numParticles* is a multiplier. The script takes 1% of the window width and sets that as the number of particles it will generate multiplied by the value of *numParticles*. It is because this is a multiplier that you need to be careful about setting high values!
- I don't really like most of the popular animations such as clicking to add more particles or 'grabbing' particles on hover/click. As such, I have not implemented these animations. Let me know if this is something you want!
## Final thoughts
I put this together pretty quickly to generate a less boring background for a login page I was working on. As such, I didn't really add many bells and whistles. I wanted to keep it pretty lean and focussed. Also, this is one of the first javascript projects I've decided to 'release into the wild' for others to use. So, I'd love any feedback, suggestions and improvements you have to offer! I'm a horrid programmer so don't worry, I won't be offended by any criticism and look forward to maybe learning a few things from your suggestions!
Hope you find this useful. Please file issues/suggestions in the *issues* section.

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>animated particles</title>
<link rel="stylesheet"
href="css/index.min.css"
crossorigin="anonymous"/>
</head>
<body onload='particles(hSpeed=0, vSpeed=-100, connections=false, avoidMouse=false, hover=false)'>
<div class="wrapper">
<h1>Lorem ipsum dolor sit amet.</h1>
<p>Lorem ipsum dolor sit amet consectetur adipisicing elit. Ut delectus quibusdam est rem sequi consectetur doloremque. Laborum suscipit, incidunt excepturi veniam rerum quis accusamus eaque, obcaecati modi doloremque eveniet ratione!</p>
<p>Lorem ipsum dolor sit, amet consectetur adipisicing elit. Repellat quod, ut aliquid doloremque impedit debitis similique dicta perferendis nam iusto consequuntur obcaecati nemo, <a href="#">perspiciatis nobis ipsum</a> nostrum eos quasi est quidem reiciendis ducimus beatae repudiandae. Facere mollitia incidunt recusandae, voluptatem ullam placeat fugiat autem nihil. Hic quia accusantium nesciunt dicta.</p>
</div>
<canvas id="particles"></canvas>
<!-- javascript -->
<script
src="js/ab-particles.min.js"
crossorigin="anonymous"
integrity="sha384-eUruDNgO8YkfdY2sU3oCkjzhJbnXXT9kac3I8DwYkh2mjE0jCIKvTgN6yvvo9SqO"
defer>
</script>
<!-- end javascript -->
</body>
</html>

27
defaults.html Normal file
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@ -0,0 +1,27 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>animated particles</title>
<link rel="stylesheet"
href="css/index.min.css"
crossorigin="anonymous"/>
</head>
<body onload='particles(opacity=100, numParticles=10, sizeMultiplier=5, width=1, connections=true, connectionDensity=15, speed=50, avoidMouse=true, hover=true)'>
<div class="wrapper">
<h1>Lorem ipsum dolor sit amet.</h1>
<p>Lorem ipsum dolor sit amet consectetur adipisicing elit. Ut delectus quibusdam est rem sequi consectetur doloremque. Laborum suscipit, incidunt excepturi veniam rerum quis accusamus eaque, obcaecati modi doloremque eveniet ratione!</p>
<p>Lorem ipsum dolor sit, amet consectetur adipisicing elit. Repellat quod, ut aliquid doloremque impedit debitis similique dicta perferendis nam iusto consequuntur obcaecati nemo, <a href="#">perspiciatis nobis ipsum</a> nostrum eos quasi est quidem reiciendis ducimus beatae repudiandae. Facere mollitia incidunt recusandae, voluptatem ullam placeat fugiat autem nihil. Hic quia accusantium nesciunt dicta.</p>
</div>
<canvas id="particles"></canvas>
<!-- javascript -->
<script
src="js/ab-particles.min.js"
crossorigin="anonymous"
integrity="sha384-eUruDNgO8YkfdY2sU3oCkjzhJbnXXT9kac3I8DwYkh2mjE0jCIKvTgN6yvvo9SqO"
defer>
</script>
<!-- end javascript -->
</body>
</html>

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@ -12,16 +12,16 @@
<div class="wrapper">
<h1>Lorem ipsum dolor sit amet.</h1>
<p>Lorem ipsum dolor sit amet consectetur adipisicing elit. Ut delectus quibusdam est rem sequi consectetur doloremque. Laborum suscipit, incidunt excepturi veniam rerum quis accusamus eaque, obcaecati modi doloremque eveniet ratione!</p>
<p>Lorem ipsum dolor sit, amet consectetur adipisicing elit. Repellat quod, ut aliquid doloremque impedit debitis similique dicta perferendis nam iusto consequuntur obcaecati nemo, perspiciatis nobis ipsum nostrum eos quasi est quidem reiciendis ducimus beatae repudiandae. Facere mollitia incidunt recusandae, voluptatem ullam placeat fugiat autem nihil. Hic quia accusantium nesciunt dicta.</p>
<p>Lorem ipsum dolor sit, amet consectetur adipisicing elit. Repellat quod, ut aliquid doloremque impedit debitis similique dicta perferendis nam iusto consequuntur obcaecati nemo, <a href="#">perspiciatis nobis ipsum</a> nostrum eos quasi est quidem reiciendis ducimus beatae repudiandae. Facere mollitia incidunt recusandae, voluptatem ullam placeat fugiat autem nihil. Hic quia accusantium nesciunt dicta.</p>
</div>
<canvas id="particles"></canvas>
<!-- javascript -->
<script
src="js/ab-particles.min.js"
crossorigin="anonymous"
integrity="sha384-GyB27X5DbGI7EaqeCZWH6nlg1xEwP8P++83axSmabShThx8C0IqIDGkU6bf72iJj"
async>
</script>
<!-- end javascript -->
<!-- javascript -->
<script
src="js/ab-particles.min.js"
crossorigin="anonymous"
integrity="sha384-eUruDNgO8YkfdY2sU3oCkjzhJbnXXT9kac3I8DwYkh2mjE0jCIKvTgN6yvvo9SqO"
defer>
</script>
<!-- end javascript -->
</body>
</html>

View File

@ -41,13 +41,12 @@ function particles(){
// create particle class
class Particle{
constructor(x, y, directionX, directionY, size, colour) {
constructor(x, y, directionX, directionY, size) {
this.x = x;
this.y = y;
this.directionX = directionX;
this.directionY = directionY;
this.size = size;
this.colour = colour;
}
// method to draw individual particles
draw(){
@ -58,12 +57,38 @@ function particles(){
}
// check particle position, mouse position, move particle and draw it
update(){
// check if particle is still within canvas
if (this.x > canvas.width || this.x < 0){
this.directionX = -this.directionX;
// check if particle.x is still within canvas
if (vSpeed === 0 && hSpeed > 0){
if (this.x > canvas.width){
this.x = 0;
}
}
if (this.y > canvas.height || this.y < 0){
this.directionY = -this.directionY;
else if (vSpeed === 0 && hSpeed < 0){
if (this.x < 0){
this.x = canvas.width;
}
}
else{
if (this.x > canvas.width || this.x < 0){
this.directionX = -this.directionX;
}
}
// check if particle.y is still within canvas
if (hSpeed === 0 && vSpeed > 0){
if (this.y > canvas.height) {
this.y = 0;
}
}
else if (hSpeed === 0 && vSpeed < 0){
if (this.y < 0){
this.y = canvas.height;
}
}
else{
if (this.y > canvas.height || this.y < 0){
this.directionY = -this.directionY;
}
}
// avoid the mouse if avoidMouse = true (default)
@ -89,8 +114,8 @@ function particles(){
// move particle
if (speed !== 0) {
this.x += this.directionX * speed;
this.y += this.directionY * speed;
this.x += this.directionX * speed * hSpeed;
this.y += this.directionY * speed * vSpeed;
}
// draw particle
@ -101,17 +126,29 @@ function particles(){
// create particle array
function init(){
particlesArray = [];
//let numberOfParticles = (canvas.height * canvas.width) / 9000;
let numberOfParticles = canvas.width * 0.01;
for (let i = 0; i < numberOfParticles * numParticles; i++){
let size = (Math.random() * sizeMultiplier) + 1;
let x = (Math.random() * ((innerWidth - size * 2) - (size * 2)) + size * 2);
let y = (Math.random() * ((innerHeight - size * 2) - (size * 2)) + size * 2);
let directionX = (Math.random() * 5) - 2.5;
let directionY = (Math.random() * 5) - 2.5;
let colour = '#8c5523';
// set directionX
let directionX = 0
if (vSpeed === 0){
directionX = (Math.random() * 5);
}
else {
directionX = (Math.random() * 5) - 2.5;
}
// set directionY
let directionY = 0;
if (hSpeed === 0){
directionY = (Math.random() * 5);
}
else{
directionY = (Math.random() * 5) - 2.5;
}
particlesArray.push(new Particle(x, y, directionX, directionY, size, colour));
particlesArray.push(new Particle(x, y, directionX, directionY, size));
}
}
@ -253,7 +290,7 @@ function particles(){
if (typeof speed == 'undefined'){
speed = 50;
}
if (Number.isInteger(speed) && (0 <= speed && speed <= 1000)){
else if (Number.isInteger(speed) && (0 <= speed && speed <= 1000)){
speed;
}
else{
@ -261,6 +298,30 @@ function particles(){
console.log("'speed' must be an integer between 1-1000. Using default of '50'.");
};
if (typeof hSpeed == 'undefined'){
hSpeed = 1;
}
else if (Number.isInteger(hSpeed) && (-1000 <= hSpeed && hSpeed <= 1000)){
hSpeed;
speed = 1;
}
else{
hSpeed = 1;
console.log("'hSpeed' must be an integer between -1000 and 1000. Using default of '1'.");
};
if (typeof vSpeed == 'undefined'){
vSpeed = 1;
}
else if (Number.isInteger(vSpeed) && (-1000 <= vSpeed && vSpeed <= 1000)){
vSpeed;
speed = 1;
}
else{
vSpeed = 1;
console.log("'vSpeed' must be an integer between -1000 and 1000. Using default of '1'.");
};
if (typeof avoidMouse == 'undefined'){
avoidMouse = true;
}

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@ -1,5 +1,5 @@
ab-particles.js
sha384-Nr51BwOjKP19Q/gNGZWRJpRLfAqmN4GmM/VtlRUaaKIou2AJqYLbw/VzbJBeN1eO
sha384-32rQlAEttnfdAaALKP4Mx9JCGitJhSWyOtuEEhN9guPoNMB/3N9bvQdyLOMwWfmf
ab-particles.min.js
sha384-GyB27X5DbGI7EaqeCZWH6nlg1xEwP8P++83axSmabShThx8C0IqIDGkU6bf72iJj
sha384-eUruDNgO8YkfdY2sU3oCkjzhJbnXXT9kac3I8DwYkh2mjE0jCIKvTgN6yvvo9SqO

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@ -4,6 +4,5 @@
--col-particle: #536878;
--col-particle-stroke: #035096;
--col-particle-stroke-hover: #0892d0;
--col-text: #ebe7c5;
}

View File

@ -7,8 +7,8 @@ import partials
@import 'palette';
body {
color: var(--col-text);
background-color: var(--col-bg);
color: var(--col-text);
}
h1 {
@ -21,6 +21,15 @@ p {
margin-bottom: 1.5rem;
}
a {
color: inherit;
&:hover,
&:focus,
&:active {
color: red;
}
}
.wrapper {
display: flex;
flex-direction: column;
@ -28,10 +37,10 @@ p {
}
#particles {
height: 100%;
left: 0;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: -999;
}

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@ -0,0 +1,27 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>animated particles</title>
<link rel="stylesheet"
href="css/index.min.css"
crossorigin="anonymous"/>
</head>
<body onload='particles(hSpeed=0, vSpeed=100, connections=false, avoidMouse=false, hover=false)'>
<div class="wrapper">
<h1>Lorem ipsum dolor sit amet.</h1>
<p>Lorem ipsum dolor sit amet consectetur adipisicing elit. Ut delectus quibusdam est rem sequi consectetur doloremque. Laborum suscipit, incidunt excepturi veniam rerum quis accusamus eaque, obcaecati modi doloremque eveniet ratione!</p>
<p>Lorem ipsum dolor sit, amet consectetur adipisicing elit. Repellat quod, ut aliquid doloremque impedit debitis similique dicta perferendis nam iusto consequuntur obcaecati nemo, <a href="#">perspiciatis nobis ipsum</a> nostrum eos quasi est quidem reiciendis ducimus beatae repudiandae. Facere mollitia incidunt recusandae, voluptatem ullam placeat fugiat autem nihil. Hic quia accusantium nesciunt dicta.</p>
</div>
<canvas id="particles"></canvas>
<!-- javascript -->
<script
src="js/ab-particles.min.js"
crossorigin="anonymous"
integrity="sha384-eUruDNgO8YkfdY2sU3oCkjzhJbnXXT9kac3I8DwYkh2mjE0jCIKvTgN6yvvo9SqO"
defer>
</script>
<!-- end javascript -->
</body>
</html>

27
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@ -0,0 +1,27 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>animated particles</title>
<link rel="stylesheet"
href="css/index.min.css"
crossorigin="anonymous"/>
</head>
<body onload='particles(speed=0, connections=false, avoidMouse=false, hover=false)'>
<div class="wrapper">
<h1>Lorem ipsum dolor sit amet.</h1>
<p>Lorem ipsum dolor sit amet consectetur adipisicing elit. Ut delectus quibusdam est rem sequi consectetur doloremque. Laborum suscipit, incidunt excepturi veniam rerum quis accusamus eaque, obcaecati modi doloremque eveniet ratione!</p>
<p>Lorem ipsum dolor sit, amet consectetur adipisicing elit. Repellat quod, ut aliquid doloremque impedit debitis similique dicta perferendis nam iusto consequuntur obcaecati nemo, <a href="#">perspiciatis nobis ipsum</a> nostrum eos quasi est quidem reiciendis ducimus beatae repudiandae. Facere mollitia incidunt recusandae, voluptatem ullam placeat fugiat autem nihil. Hic quia accusantium nesciunt dicta.</p>
</div>
<canvas id="particles"></canvas>
<!-- javascript -->
<script
src="js/ab-particles.min.js"
crossorigin="anonymous"
integrity="sha384-eUruDNgO8YkfdY2sU3oCkjzhJbnXXT9kac3I8DwYkh2mjE0jCIKvTgN6yvvo9SqO"
defer>
</script>
<!-- end javascript -->
</body>
</html>

27
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@ -0,0 +1,27 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>animated particles</title>
<link rel="stylesheet"
href="css/index.min.css"
crossorigin="anonymous"/>
</head>
<body onload='particles(vSpeed=0, hSpeed=100, connections=false, avoidMouse=false, hover=false)'>
<div class="wrapper">
<h1>Lorem ipsum dolor sit amet.</h1>
<p>Lorem ipsum dolor sit amet consectetur adipisicing elit. Ut delectus quibusdam est rem sequi consectetur doloremque. Laborum suscipit, incidunt excepturi veniam rerum quis accusamus eaque, obcaecati modi doloremque eveniet ratione!</p>
<p>Lorem ipsum dolor sit, amet consectetur adipisicing elit. Repellat quod, ut aliquid doloremque impedit debitis similique dicta perferendis nam iusto consequuntur obcaecati nemo, <a href="#">perspiciatis nobis ipsum</a> nostrum eos quasi est quidem reiciendis ducimus beatae repudiandae. Facere mollitia incidunt recusandae, voluptatem ullam placeat fugiat autem nihil. Hic quia accusantium nesciunt dicta.</p>
</div>
<canvas id="particles"></canvas>
<!-- javascript -->
<script
src="js/ab-particles.min.js"
crossorigin="anonymous"
integrity="sha384-eUruDNgO8YkfdY2sU3oCkjzhJbnXXT9kac3I8DwYkh2mjE0jCIKvTgN6yvvo9SqO"
defer>
</script>
<!-- end javascript -->
</body>
</html>

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>animated particles</title>
<link rel="stylesheet"
href="css/index.min.css"
crossorigin="anonymous"/>
</head>
<body onload='particles(vSpeed=0, hSpeed=-100, connections=false, avoidMouse=false, hover=false)'>
<div class="wrapper">
<h1>Lorem ipsum dolor sit amet.</h1>
<p>Lorem ipsum dolor sit amet consectetur adipisicing elit. Ut delectus quibusdam est rem sequi consectetur doloremque. Laborum suscipit, incidunt excepturi veniam rerum quis accusamus eaque, obcaecati modi doloremque eveniet ratione!</p>
<p>Lorem ipsum dolor sit, amet consectetur adipisicing elit. Repellat quod, ut aliquid doloremque impedit debitis similique dicta perferendis nam iusto consequuntur obcaecati nemo, <a href="#">perspiciatis nobis ipsum</a> nostrum eos quasi est quidem reiciendis ducimus beatae repudiandae. Facere mollitia incidunt recusandae, voluptatem ullam placeat fugiat autem nihil. Hic quia accusantium nesciunt dicta.</p>
</div>
<canvas id="particles"></canvas>
<!-- javascript -->
<script
src="js/ab-particles.min.js"
crossorigin="anonymous"
integrity="sha384-eUruDNgO8YkfdY2sU3oCkjzhJbnXXT9kac3I8DwYkh2mjE0jCIKvTgN6yvvo9SqO"
defer>
</script>
<!-- end javascript -->
</body>
</html>