change particles variable to avoid confusion
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@ -115,7 +115,7 @@ function particles(){
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function init(){
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particlesArray = [];
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let numberOfParticles = (canvas.height * canvas.width) / 9000;
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for (let i = 0; i < numberOfParticles * particles; i++){
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for (let i = 0; i < numberOfParticles * numParticles; i++){
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let size = (Math.random() * sizeMultiplier) + 1;
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let x = (Math.random() * ((innerWidth - size * 2) - (size * 2)) + size * 2);
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let y = (Math.random() * ((innerHeight - size * 2) - (size * 2)) + size * 2);
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